In Flight of Celestia you take on a role of an engineer on starship Celestia. You wake up to find your ship in absolute dissaray. Very strange. Your task is to find out what happened. 

* the text says you can finish the game in one try. It's probably not true. *

Controls:

WASD - movement
F - interact
arrow keys - manual
PageUp, PageDown - scroll chat
Mouse - interact with ship systems 

Hints / missing info Read consoles. Some content is lost after progress.
Dawn's and your interests align only at the start.
AR HUD is not an item, it's the virtual stuff on your screen.
The manual probably has some information about your problem.
red toggles are disabled, green toggles are enabled.
Self-destruct has a 20 second countdown.
Keycard will log you in as the owner of the keycard.
[bug] open-doors command will open locked down airlock doors too (not a big deal)
Spoilers Equinox notices that Dawn source files are modifiend. (see COMP todo)
Equinox sends the notice to HQ. (see DB 1 outgoing.mp3)
Dawn attempts to spread itself via the comms. (see COMM command log)
Equinox notices that, and burns out the antenna to prevent it. (see COMM command log)
Dawn let the creature out of the cage, killing Zenith in the crew quarters.
Equinox also gets attacked by the beast, but Solstice lures it away. Equinox explains to Solstice that Dawn went rogue.
Solstice records a farewell message in DB 2
Solstice goes to shut down the reactor, and does so successfully - Dawn goes offline
Beast kills Solstice in the reactor room
Aurora wakes up (that's you)
Dawn needs you to make the spaceship operational again
Aurora fixes oxygen, fixes burned out wires using a wire from COMM room (which also disconnects the console, erasing some of the evidence)
Dawn asks for master access keys, and pretends that Equinox usually does that. (not true)
Dawn immediately uses the master access keys to erase outgoing.mp3
After Aurora fixes the reactor, Dawn needs to make sure the creature and you don't pose a threat. It wants you both ejected from the airlock, using master access keys.
If aurora overrides the airlock, Dawn will try to kill you by dumping all the oxygen.
Using the Zenith's keycard, Aurora can revoke the emergency privilages in the COMP room.
Aurora can also trigger open-doors command, and a self-destruct sequence on the bridge.
Without mastet access keys, Dawn will be unable to stop the self-destruct.


February 2024 F.U.N Jam submission | created by NotRustyBot (Coding/Game Design) and yourblanket (Music/Sprites) | Game Jam Theme: Don't Go Outside | sound effects taken from Freesound |

Comments

Log in with itch.io to leave a comment.

(+2)

Wow, I didn't expect the "DONT let all the air GO OUTSIDE of the spaceship". Overall, it's a pretty good game, nice work you've done!

(+1)

played through this with a friend and had a lot of fun. we were kinda getting "keep talking and nobody explodes" vibes from the manual. it took us at least like 5 tries to beat 😭 the AI voice acting was very silly